Inzpira is the communication skills platform that provides an immersive learning experience with multiple coaches to enable learners to prepare for practical real life situations. We believe that every individual is unique and requires a personalised approach to develop their communication skills. With on-demand, 1-on-1 coaching, Inzpira provides an affordable and convenient way for people to improve their communication abilities quickly and effectively.
The investors were struggling to understand the value proposition of Inzpira because they were having trouble seeing how the product would be useful or valuable to users. It could also be because they had difficulty understanding the unique features or benefits that Inzpira offers, or how it solves problems in a unique or innovative way.
Our team was tasked with creating a no-code click through prototype that the Inzpira founding team could use during their investor meetings to get feedback and secure seed funding for their product.
A click through prototype is a visual representation of a product or website that allows users to interact with it and experience the user flow, without the need for actual code.
By designing a no-code click through prototype, we were able to provide the Inzpira team with a tangible way to demonstrate the product to investors and gather valuable feedback to inform future development. This prototype likely played a key role in helping the Inzpira team secure funding for their product.
The information architecture of a product or website refers to the way that information is organized and structured. It includes the hierarchy of information and the way that it is organized and labeled, as well as the relationships between different pieces of information.
Creating the information architecture is an important step in the design process, as it helps to ensure that users can easily find and understand the information they are looking for. A well-designed information architecture can make a product or website more user-friendly and help users to navigate and use it effectively.
After thoroughly understanding the key features of the product, we used Figma's prototyping tools to create a clickable prototype. This allowed us to test and refine the design, and gather feedback to identify any areas where improvements could be made. The clickable prototype allowed us to experience the user flow and interact with the design as if it were a real product, helping us to ensure that the final product would be user-friendly and meet the needs of our target audience.